It’s important for children not just to gain knowledge, but to enjoy the learning process. Creative and interactive activities engage students, develop their thinking, and strengthen teamwork skills. In this article, we’ll explore how educational activities can make learning meaningful, fun, and memorable.
Educational Activities for Students
Our educational activities are specially designed tasks that make learning interesting, engaging, and effective. They help children acquire new knowledge through practice, play, and interaction rather than boring lectures.
These activities develop:
We create technologies that make educational activities even more exciting — interactive tables, sensory rooms, augmented reality sandboxes. These activities are not just for entertainment purposes; they’re tools that help children learn more easily and enjoyably.
Types of Learning Activities for Students
Creative Activities for Students in School
Creativity is not just a talent, but a skill that can be developed. At school, creative activities help children think outside the box, experiment, and find original solutions.
When a student creates something new, they remember the material better and engage in the learning process with interest.
Art Projects
Drawing, sculpting, collage-making—these tasks develop imagination and fine motor skills. Interactive panels allow children to draw without limits, experiment with new techniques, and even animate their creations. This lets them try different approaches without fear of ruining their work. Additionally, group projects foster collaboration and presentation skills.
Art projects:
- Enhance imagination and creative thinking.
- Improve fine motor skills and coordination.
- Boost self-confidence through unique creations.
Interactive Learning Games
Games are a powerful learning tool. Interactive tables turn dull topics into exciting quests where students solve problems, participate in team competitions, and gain knowledge while playing.
Why are they important?
Fun Activities for Students in the Classroom

Fun classroom activities make learning engaging and help children retain information better. When a lesson turns into a game or a group discussion, students participate more actively, develop their thinking, and work as a team.
Group Brainstorming Sessions
Group discussions help children generate ideas, share opinions, and find creative solutions. This is not just conversation—it’s training in critical thinking and self-confidence.
How does it work?
- Improves communication and teamwork.
- Develops critical and creative thinking.
- Gives every student a chance to express their opinion.
Gamified Learning Tasks
When learning is framed as competitions, quests, or reward-based tasks, children become deeply engaged. Game elements make even complex topics exciting and motivate active participation.
How does it work?
- Increases interest in learning.
- Encourages a competitive spirit and motivation.
- Enhances focus and reaction time.
Educational Activities for Primary Students
Educational activities for younger students help them learn in a playful and interactive way. The more a child engages their senses and emotions in learning, the better they retain the material.
Hands-on Learning
Children grasp new topics more easily when they can not just hear or see but also touch, explore, and experiment. Hands-on learning makes the process lively and understandable.
How does it work?
- Improves understanding of complex topics.
- Develops fine motor skills and logical thinking.
- Makes learning fun and memorable.
Storytelling and Role-playing
Stories spark imagination. Role-playing helps children understand material more deeply by stepping into different characters.
How does it work?
- Develops speech and creative thinking.
- Enhances communication and teamwork.
- Makes subject learning emotionally engaging.
Examples of New Learning Activities
Interactive Floor for Dynamic Learning

This system uses projection and motion sensors to respond to children’s movements. They can jump, run, and solve puzzles while learning in a fun and dynamic way.
- 120 + games and educational programs that develop logic and coordination.
- No complex setup—just plug and play in any room.
- Learning through movement—children absorb information better while playing.
Learn more about Interactive Floors
Interactive Wall for Collaborative Learning

The interactive wall turns any surface into an exciting playground! Children can run, throw balls, or touch the projection—the system instantly responds to their movements.
- 65+ games that boost logic, math skills, coordination, and reflexes.
- Crisp visuals even in bright rooms—3000-lumen projector with 1920×1080 resolution.
- Movement-based learning—education becomes fun and active.
Learn more about Interactive Wall
Alive Sketch for Artistic and Educational Exploration

Now, children’s drawings can move, glow, and respond to touch. The Alive Sketch system turns colored images into interactive animations on the wall.
- Draw, scan, and watch the pictures come to life.
- Over 12 games and 10 creative learning activities.
- Develops imagination and motor skills through play.
Learn more about Alive Sketch
Interactive Sandbox for Hands-On Learning

The interactive sandbox combines physical sand interaction with augmented reality. Children can build mountains, dig rivers, shape landscapes, and watch their creations come alive through projection.
Learn more about Interactive Sandbox
Multitouch Tables

These modern devices feature touchscreens that respond to multiple users simultaneously.
Learn more about Multi-Touch Tables
Case Studies of Schools Using Our Equipment
Charles D. Harrington School in Massachusetts purchased four interactive sandboxes for student learning and development. KIDSjumpTECH trained the staff and explained how to use the equipment.
After training, teachers independently conduct lessons using the sandboxes to develop motor skills, spatial thinking, and cognitive abilities. Feedback confirms that the sandboxes make learning more engaging and effective.
Twin Rivers Unified School District ordered 10 interactive floors for its preschool program. We provided free delivery, setup, and training. A year later, the district purchased 30 more.
This time, we not only assisted with installation but also trained teachers on Game Creator—our educational game development platform. To ensure prompt support, we opened a technical office in Sacramento.
The school introduced an interactive sandbox from KidsJumpTech, making lessons more exciting! Students create landscapes, explore nature and dinosaurs, then turn the sandbox into an interactive table with hundreds of learning games.
Later, the school ordered a multi-touch table for younger grades, supporting Microsoft and Google apps for expanded learning. KidsJumpTech ensured smooth integration with staff training.
How to Design Effective Learning Activities
To make lessons engaging and effective, balance active and calming tasks, combine educational content with gamification, and align activities with learning objectives.
Learning Activities in a Lesson Plan
- Start simple—begin with a warm-up to spark interest.
- Alternate active and passive formats—discussions, then hands-on tasks.
The activity should match the learning objective:
Assessing the Effectiveness of Learning Activities
Formative vs Summative Assessments
It’s important to assess results not only at the end of a lesson, but throughout the learning process:
Reflection on Learning
Reflecting on acquired knowledge, experience, and actions helps students understand what they’ve learned, how they can apply it, and where they need to improve.
Students can:
Combining Traditional and Digital Learning Tools
Modern education isn’t about choosing between a notebook and a tablet — it’s about combining both. Students retain more information when tactile and digital learning methods are integrated. For example, they can solve problems on an interactive table and then discuss them on paper.
These technologies also increase student engagement. They turn learning from abstract theory into hands-on exploration.
The key is to find the right balance. For instance, after group work in a digital environment, it’s useful to reflect on the results through a discussion or present them in a traditional format. This approach makes learning more diverse and effective.
The Future of Learning Activities in Education

Imagine a lesson where students explore geography by reshaping terrain in an interactive sandbox, or study math on a sensory floor by solving problems in a game-like format. This isn’t just the future of education — it’s the reality we’re creating today.
Education is changing rapidly, and interactive technologies play a key role in this transformation. Traditional teaching methods are gradually being enhanced with sensory walls, multitouch tables, and interactive sandboxes. This kind of equipment makes learning more effective.
Our company makes innovation accessible to schools and educational centers. We assist with equipment installation, customize it to meet teachers’ needs, and provide training to help them work confidently with new technologies.